/** * jQuery.ScrollTo * Copyright (c) 2007-2009 Ariel Flesler - aflesler(at)gmail(dot)com | http://flesler.blogspot.com * Dual licensed under MIT and GPL. * Date: 5/25/2009 * * @projectDescription Easy element scrolling using jQuery. * http://flesler.blogspot.com/2007/10/jqueryscrollto.html * Works with jQuery +1.2.6. Tested on FF 2/3, IE 6/7/8, Opera 9.5/6, Safari 3, Chrome 1 on WinXP. * * @author Ariel Flesler * @version 1.4.2 * * @id jQuery.scrollTo * @id jQuery.fn.scrollTo * @param {String, Number, DOMElement, jQuery, Object} target Where to scroll the matched elements. * The different options for target are: * - A number position (will be applied to all axes). * - A string position ('44', '100px', '+=90', etc ) will be applied to all axes * - A jQuery/DOM element ( logically, child of the element to scroll ) * - A string selector, that will be relative to the element to scroll ( 'li:eq(2)', etc ) * - A hash { top:x, left:y }, x and y can be any kind of number/string like above. * - A percentage of the container's dimension/s, for example: 50% to go to the middle. * - The string 'max' for go-to-end. * @param {Number} duration The OVERALL length of the animation, this argument can be the settings object instead. * @param {Object,Function} settings Optional set of settings or the onAfter callback. * @option {String} axis Which axis must be scrolled, use 'x', 'y', 'xy' or 'yx'. * @option {Number} duration The OVERALL length of the animation. * @option {String} easing The easing method for the animation. * @option {Boolean} margin If true, the margin of the target element will be deducted from the final position. * @option {Object, Number} offset Add/deduct from the end position. One number for both axes or { top:x, left:y }. * @option {Object, Number} over Add/deduct the height/width multiplied by 'over', can be { top:x, left:y } when using both axes. * @option {Boolean} queue If true, and both axis are given, the 2nd axis will only be animated after the first one ends. * @option {Function} onAfter Function to be called after the scrolling ends. * @option {Function} onAfterFirst If queuing is activated, this function will be called after the first scrolling ends. * @return {jQuery} Returns the same jQuery object, for chaining. * * @desc Scroll to a fixed position * @example $('div').scrollTo( 340 ); * * @desc Scroll relatively to the actual position * @example $('div').scrollTo( '+=340px', { axis:'y' } ); * * @dec Scroll using a selector (relative to the scrolled element) * @example $('div').scrollTo( 'p.paragraph:eq(2)', 500, { easing:'swing', queue:true, axis:'xy' } ); * * @ Scroll to a DOM element (same for jQuery object) * @example var second_child = document.getElementById('container').firstChild.nextSibling; * $('#container').scrollTo( second_child, { duration:500, axis:'x', onAfter:function(){ * alert('scrolled!!'); * }}); * * @desc Scroll on both axes, to different values * @example $('div').scrollTo( { top: 300, left:'+=200' }, { axis:'xy', offset:-20 } ); */ ;(function( $ ){ var $scrollTo = $.scrollTo = function( target, duration, settings ){ $(window).scrollTo( target, duration, settings ); }; $scrollTo.defaults = { axis:'xy', duration: parseFloat($.fn.jquery) >= 1.3 ? 0 : 1 }; // Returns the element that needs to be animated to scroll the window. // Kept for backwards compatibility (specially for localScroll & serialScroll) $scrollTo.window = function( scope ){ return $(window)._scrollable(); }; // Hack, hack, hack :) // Returns the real elements to scroll (supports window/iframes, documents and regular nodes) $.fn._scrollable = function(){ return this.map(function(){ var elem = this, isWin = !elem.nodeName || $.inArray( elem.nodeName.toLowerCase(), ['iframe','#document','html','body'] ) != -1; if( !isWin ) return elem; var doc = (elem.contentWindow || elem).document || elem.ownerDocument || elem; return $.browser.safari || doc.compatMode == 'BackCompat' ? doc.body : doc.documentElement; }); }; $.fn.scrollTo = function( target, duration, settings ){ if( typeof duration == 'object' ){ settings = duration; duration = 0; } if( typeof settings == 'function' ) settings = { onAfter:settings }; if( target == 'max' ) target = 9e9; settings = $.extend( {}, $scrollTo.defaults, settings ); // Speed is still recognized for backwards compatibility duration = duration || settings.speed || settings.duration; // Make sure the settings are given right settings.queue = settings.queue && settings.axis.length > 1; if( settings.queue ) // Let's keep the overall duration duration /= 2; settings.offset = both( settings.offset ); settings.over = both( settings.over ); return this._scrollable().each(function(){ var elem = this, $elem = $(elem), targ = target, toff, attr = {}, win = $elem.is('html,body'); switch( typeof targ ){ // A number will pass the regex case 'number': case 'string': if( /^([+-]=)?\d+(\.\d+)?(px|%)?$/.test(targ) ){ targ = both( targ ); // We are done break; } // Relative selector, no break! targ = $(targ,this); case 'object': // DOMElement / jQuery if( targ.is || targ.style ) // Get the real position of the target toff = (targ = $(targ)).offset(); } $.each( settings.axis.split(''), function( i, axis ){ var Pos = axis == 'x' ? 'Left' : 'Top', pos = Pos.toLowerCase(), key = 'scroll' + Pos, old = elem[key], max = $scrollTo.max(elem, axis); if( toff ){// jQuery / DOMElement attr[key] = toff[pos] + ( win ? 0 : old - $elem.offset()[pos] ); // If it's a dom element, reduce the margin if( settings.margin ){ attr[key] -= parseInt(targ.css('margin'+Pos)) || 0; attr[key] -= parseInt(targ.css('border'+Pos+'Width')) || 0; } attr[key] += settings.offset[pos] || 0; if( settings.over[pos] ) // Scroll to a fraction of its width/height attr[key] += targ[axis=='x'?'width':'height']() * settings.over[pos]; }else{ var val = targ[pos]; // Handle percentage values attr[key] = val.slice && val.slice(-1) == '%' ? parseFloat(val) / 100 * max : val; } // Number or 'number' if( /^\d+$/.test(attr[key]) ) // Check the limits attr[key] = attr[key] <= 0 ? 0 : Math.min( attr[key], max ); // Queueing axes if( !i && settings.queue ){ // Don't waste time animating, if there's no need. if( old != attr[key] ) // Intermediate animation animate( settings.onAfterFirst ); // Don't animate this axis again in the next iteration. delete attr[key]; } }); animate( settings.onAfter ); function animate( callback ){ $elem.animate( attr, duration, settings.easing, callback && function(){ callback.call(this, target, settings); }); }; }).end(); }; // Max scrolling position, works on quirks mode // It only fails (not too badly) on IE, quirks mode. $scrollTo.max = function( elem, axis ){ var Dim = axis == 'x' ? 'Width' : 'Height', scroll = 'scroll'+Dim; if( !$(elem).is('html,body') ) return elem[scroll] - $(elem)[Dim.toLowerCase()](); var size = 'client' + Dim, html = elem.ownerDocument.documentElement, body = elem.ownerDocument.body; return Math.max( html[scroll], body[scroll] ) - Math.min( html[size] , body[size] ); }; function both( val ){ return typeof val == 'object' ? val : { top:val, left:val }; }; })( jQuery ); /** * jQuery.LocalScroll - Animated scrolling navigation, using anchors. * Copyright (c) 2007-2009 Ariel Flesler - aflesler(at)gmail(dot)com | http://flesler.blogspot.com * Dual licensed under MIT and GPL. * Date: 3/11/2009 * @author Ariel Flesler * @version 1.2.7 **/ ;(function($){var l=location.href.replace(/#.*/,'');var g=$.localScroll=function(a){$('body').localScroll(a)};g.defaults={duration:1e3,axis:'y',event:'click',stop:true,target:window,reset:true};g.hash=function(a){if(location.hash){a=$.extend({},g.defaults,a);a.hash=false;if(a.reset){var e=a.duration;delete a.duration;$(a.target).scrollTo(0,a);a.duration=e}i(0,location,a)}};$.fn.localScroll=function(b){b=$.extend({},g.defaults,b);return b.lazy?this.bind(b.event,function(a){var e=$([a.target,a.target.parentNode]).filter(d)[0];if(e)i(a,e,b)}):this.find('a,area').filter(d).bind(b.event,function(a){i(a,this,b)}).end().end();function d(){return!!this.href&&!!this.hash&&this.href.replace(this.hash,'')==l&&(!b.filter||$(this).is(b.filter))}};function i(a,e,b){var d=e.hash.slice(1),f=document.getElementById(d)||document.getElementsByName(d)[0];if(!f)return;if(a)a.preventDefault();var h=$(b.target);if(b.lock&&h.is(':animated')||b.onBefore&&b.onBefore.call(b,a,f,h)===false)return;if(b.stop)h.stop(true);if(b.hash){var j=f.id==d?'id':'name',k=$(' ').attr(j,d).css({position:'absolute',top:$(window).scrollTop(),left:$(window).scrollLeft()});f[j]='';$('body').prepend(k);location=e.hash;k.remove();f[j]=d}h.scrollTo(f,b).trigger('notify.serialScroll',[f])}})(jQuery); /* * jQuery Easing v1.3 - http://gsgd.co.uk/sandbox/jquery/easing/ * * Uses the built in easing capabilities added In jQuery 1.1 * to offer multiple easing options * * TERMS OF USE - jQuery Easing * * Open source under the BSD License. * * Copyright © 2008 George McGinley Smith * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * Neither the name of the author nor the names of contributors may be used to endorse * or promote products derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. * */ // t: current time, b: begInnIng value, c: change In value, d: duration jQuery.easing['jswing'] = jQuery.easing['swing']; jQuery.extend( jQuery.easing, { def: 'easeOutQuad', swing: function (x, t, b, c, d) { //alert(jQuery.easing.default); return jQuery.easing[jQuery.easing.def](x, t, b, c, d); }, easeInQuad: function (x, t, b, c, d) { return c*(t/=d)*t + b; }, easeOutQuad: function (x, t, b, c, d) { return -c *(t/=d)*(t-2) + b; }, easeInOutQuad: function (x, t, b, c, d) { if ((t/=d/2) < 1) return c/2*t*t + b; return -c/2 * ((--t)*(t-2) - 1) + b; }, easeInCubic: function (x, t, b, c, d) { return c*(t/=d)*t*t + b; }, easeOutCubic: function (x, t, b, c, d) { return c*((t=t/d-1)*t*t + 1) + b; }, easeInOutCubic: function (x, t, b, c, d) { if ((t/=d/2) < 1) return c/2*t*t*t + b; return c/2*((t-=2)*t*t + 2) + b; }, easeInQuart: function (x, t, b, c, d) { return c*(t/=d)*t*t*t + b; }, easeOutQuart: function (x, t, b, c, d) { return -c * ((t=t/d-1)*t*t*t - 1) + b; }, easeInOutQuart: function (x, t, b, c, d) { if ((t/=d/2) < 1) return c/2*t*t*t*t + b; return -c/2 * ((t-=2)*t*t*t - 2) + b; }, easeInQuint: function (x, t, b, c, d) { return c*(t/=d)*t*t*t*t + b; }, easeOutQuint: function (x, t, b, c, d) { return c*((t=t/d-1)*t*t*t*t + 1) + b; }, easeInOutQuint: function (x, t, b, c, d) { if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b; return c/2*((t-=2)*t*t*t*t + 2) + b; }, easeInSine: function (x, t, b, c, d) { return -c * Math.cos(t/d * (Math.PI/2)) + c + b; }, easeOutSine: function (x, t, b, c, d) { return c * Math.sin(t/d * (Math.PI/2)) + b; }, easeInOutSine: function (x, t, b, c, d) { return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b; }, easeInExpo: function (x, t, b, c, d) { return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b; }, easeOutExpo: function (x, t, b, c, d) { return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b; }, easeInOutExpo: function (x, t, b, c, d) { if (t==0) return b; if (t==d) return b+c; if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b; return c/2 * (-Math.pow(2, -10 * --t) + 2) + b; }, easeInCirc: function (x, t, b, c, d) { return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b; }, easeOutCirc: function (x, t, b, c, d) { return c * Math.sqrt(1 - (t=t/d-1)*t) + b; }, easeInOutCirc: function (x, t, b, c, d) { if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b; return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b; }, easeInElastic: function (x, t, b, c, d) { var s=1.70158;var p=0;var a=c; if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3; if (a < Math.abs(c)) { a=c; var s=p/4; } else var s = p/(2*Math.PI) * Math.asin (c/a); return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b; }, easeOutElastic: function (x, t, b, c, d) { var s=1.70158;var p=0;var a=c; if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3; if (a < Math.abs(c)) { a=c; var s=p/4; } else var s = p/(2*Math.PI) * Math.asin (c/a); return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b; }, easeInOutElastic: function (x, t, b, c, d) { var s=1.70158;var p=0;var a=c; if (t==0) return b; if ((t/=d/2)==2) return b+c; if (!p) p=d*(.3*1.5); if (a < Math.abs(c)) { a=c; var s=p/4; } else var s = p/(2*Math.PI) * Math.asin (c/a); if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b; return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b; }, easeInBack: function (x, t, b, c, d, s) { if (s == undefined) s = 1.70158; return c*(t/=d)*t*((s+1)*t - s) + b; }, easeOutBack: function (x, t, b, c, d, s) { if (s == undefined) s = 1.70158; return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b; }, easeInOutBack: function (x, t, b, c, d, s) { if (s == undefined) s = 1.70158; if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b; return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b; }, easeInBounce: function (x, t, b, c, d) { return c - jQuery.easing.easeOutBounce (x, d-t, 0, c, d) + b; }, easeOutBounce: function (x, t, b, c, d) { if ((t/=d) < (1/2.75)) { return c*(7.5625*t*t) + b; } else if (t < (2/2.75)) { return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b; } else if (t < (2.5/2.75)) { return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b; } else { return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b; } }, easeInOutBounce: function (x, t, b, c, d) { if (t < d/2) return jQuery.easing.easeInBounce (x, t*2, 0, c, d) * .5 + b; return jQuery.easing.easeOutBounce (x, t*2-d, 0, c, d) * .5 + c*.5 + b; } }); /* * * TERMS OF USE - EASING EQUATIONS * * Open source under the BSD License. * * Copyright © 2001 Robert Penner * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * Neither the name of the author nor the names of contributors may be used to endorse * or promote products derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. * */